Friday, 9 January 2015

Final Piece, Life Begins In The Middle


Elements used

Here is just a list of some of the textures and elements we used and animated














Animation Part three (Editing)

The files were then rendered keeping data loss to a minimum. Which was another complication of working on this platform with so many people that Adobe's fantastic feature Dynamic Link was almost impossible to utilise which would have allowed us to transfer the files without rendering and (almost) without the loss of any data. Moving onwards we transferred the files to premier and began cutting the scenes together, after some speed alterations (we implemented camera movements at different paces during animating) we had a rough cut. The editing stage was very simple and straight forward and in a matter of 45 minutes we had a final cut, after adding a title and credits it was time to add audio and music.
  
Finally some polishing off with fine cuts and last minute adjustment to sound and ready to render we were.

Animation Part two

Something we all found ourselves using a lot was the pre-compose tool, as it has two main benefits that we took advantage of, space saving and the ability to add one effect to multiple files and have them all work in the same way.

Firstly, we were able to transform this
 
into this

all of those gradient files have now become on composition called Pre-Comp 1 and all those files can be accessed and changed just by clicking on pre-comp, and when working with several layers this became a godsend, we obviously labelled everything later to clear it up even more but this alone allowed us to work with many layers in an organised manner.

The second benefit can be seen in our wiggle pre comp, here the drop seemed to static but we had manipulated and animated several elements within the drop, therefore adding a wiggle effect to each part may have caused them to act in different ways and would take several sun sets and rises to complete, instead we pre composed it and added the effect to the composition, making the effect the same on each layer within the pre comp and taking a matter of seconds.    

Animating Part one

Through sources such as Facebook and Skype, we have been able to maintain contact with each other including the now abroad Ashley and keep discussions open as we edited and animated, with many cuts being uploaded to a chat on Facebook to share opinions.

Here is the first scene we animated, it shows our character coming to life and soon to grow limbs. A benefit of using After effects would be the tools it provides us with to really bring this animation to life such as the focus pull from cloud to cloud or the Wiggle - Position effect that was added on shortly after this render.
 

Style of animation choice

As discussed in our groups its difficult to align all of our schedules, therefore our choice for style of animation may not make a particular amount of sense. We came to the agreement that we would be animating using Adobe's Suite of products. Photoshop to modify elements, bring them into After Effects and animate them and finally edit them together in Premier Pro.

The choice is perhaps confusing as transferring projects computer to computer would prove difficult as we all use different operating systems and versions of the suite but for the style we were trying to achieve there was not much other choice. the elements were photographed and manipulated in Photoshop by Ashley assisted by Alex and along with a story board given to the rest of the group. After some updates and compatibility issues sorted the animation could begin and with relative ease it did. They had both organised the elements into a After Effects project that meant we could begin arranging and animating the scenes straight after allocating who would animate what scene.

Then we planned the individual renders would be cut together by Alex and I then the audio mixed in by Stuart.

Defined roles

As production develops we feel the need to set roles, they are as follows
Ashley:Background Animator / Director
Alex: Animation Senior Director
Sam: Animator/ Sound
Stuart: Animator/ Sound