Thursday, 30 October 2014
statement of intent
Statement of Intent
Experimental Animation
A group of people plot against one of their colleagues, as part of a deadly game of Spy
vs Spy. Communication is done primarily through speech bubbles, and items can be
taken out of speech bubbles, and then used in the real world.
A team of four cannot decide on an idea to use in a group scenario. As a result, the
group falls into dispute, and become angry with one another. Threats are made, which
results in three of the members being killed, or disappearing into thin air. The last man
standing believes that he has won, but the speech bubbles soon come crashing down,
promptly destroying the last character, and settling the discussion with nothing being
done.
During the angry discussion of the middle section, the characters are pulling items out of
the speech bubbles, and using them in real action.
The experimental nature of the film comes from the way in which characters interact with
each-other, and how those items affect the real life action. It is an experimental way of
viewing a conflict, in my opinion. It is something that is non-linear, in the terms of how it
approaches reality.
Visually, the film will take on a sketch and toon style. This style is designed to refer back
to the non-linear nature of the atmosphere within the film between cartoon realities.
References -
flowerpots by r.sommerhalder;
The reason for choosing this as a reference is it’s incredibly clear and clean visual style.
I could imagine using something like this, but potentially creating a more frenetic nature
within the lines during times of conflict.
Marie Paccou - Un Jour
Again, the main reason for picking this as a visual reference is the nature of the line
drawn animation. It’s clean, but has an element of chaos involved in it.
What is needed?
- Basic drawing skill
- Anime Studio Pro (Beginner level)
- After Effects (Intermediate level)
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